Author : Michael Dawson
352 Pages Paperback
3rd Edition | Previous Editions: 2007, 2004
BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game development or programming student, the book assumes no previous programming experience and each new skill and concept is taught using simple lan... more
Features 25% new material with coverage of all the latest technology.
Approaches learning C++ from a unique and fun perspective.
Features helpful questions, extensive end-of-chapter exercises, and web downloads to reinforce self-practice and learning.
Written for the beginner, this book assumes no previous programming experience.