Author : Jonathan S. Harbour
368 Pages Paperback
3rd Edition | Previous Editions: 2008, 2006
BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is perfect for beginner level game programmers with some Java experience who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple language, the book teaches each new skill using en... more
Written in simple and accessible language with engaging tutorials to teach new skills.
Uses the latest Java SDK, Java 6.
Teaches students how to quickly and easily professional looking sprite-based games.