Author : Michael Dawson
352 Pages Paperback
4th Edition | Previous Editions: 2011, 2007, 2004
When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorou... more
Written for the beginner, this book assumes no previous programming experience.
Includes projects to emphasize what has been learned.
Comes complete with Q&As, extensive end-of-chapter exercises, and web downloads to reinforce self-practice and learning.
This edition brings full updates and approximately 25% new material.
Text and programs have been updated to work with the new Microsoft Visual Studio.