"3D Game Programming for Teens" is a comprehensive, step-by-step introduction to 3D game programming for both teenagers and non-programmers. Organized into three parts, the book begins with an introduction to the game development industry, the game development process, and game engines including Wil... more
Written for teenagers and non-programmers alike, the book requires no previous game programming knowledge or experience.
Truly focused and simple content introduces each concept as part of a step-by-step process that results in building an actual 3D game.
Uses a simple game engine, WildTangent, to... more