Exploring Adobe Flash CS5

  • AUTHOR: Annesa Hartman
  • ISBN-13: 9781111130305 
  • Grade(s): 9 | 10 | 11 | 12
  • 384 Pages  Paperback 
  • 1st Edition  |  Previous Editions: 2010
  • ©2011     Published
  • Level(s): Flesch-Kincaid
  • Prices are valid only in the respective region

Overview

About The Product

EXPLORING ADOBE FLASH CS5 offers an in-depth, design-driven introduction to Adobe's industry-standard 3D animation and multimedia software program, with its rich features and tool sets, widely used today by designers, developers, animators, educators, and students. At an introductory level, the book explains the primary applications of the program: graphics, animation, interactive authoring, and audio and video integration. Each lesson builds reader understanding of all that Adobe Flash has to offer while providing an opportunity to explore each of these application areas individually as well as in the context of a complete project or interactive experience. By the end of the text, readers can design their own Adobe Flash web sites, movies, and presentations, complete with graphics, animation, text, and interactive events such as buttons and video and audio playback. Interweaving design concepts with valuable advice from professionals in the field, EXPLORING ADOBE FLASH CS5 delivers a practical, results-oriented approach to learning Flash.

Features

  • Clear explanations coupled with hands-on experiences teach the major applications of Flash: graphics, animation, interactive authoring, and audio and video integration.
  • Thorough coverage of new CS5 features including multiple menus for testing and debugging a file, font embedding enhancements, and color and info panel workflow enhancements.
  • Industry advice, tips, and strategies encourage further exploration of both Flash and interactive design concepts.
  • A highly visual presentation of the material features extensive screen shots of interface features, Flash movie examples, and diagrams that clearly explain unfamiliar and/or complex concepts.
  • A new chapter that focuses specifically on getting started with ActionScript 3.0.

About the Contributor

AUTHOR
  • Annesa Hartman

    Annesa Hartman is a lead content developer for Kaplan University, where she manages a team of instructional designers in developing engaging online learning experiences for Kaplan faculty. A freelance graphic designer, she also has taught computer graphic courses for more than 16 years. She is the author of four other Cengage titles, including INTERACTIVE MEDIA DESIGN and DEVELOPMENT WITH ADOBE CS6. She holds a Masters in Teaching with Internet Technologies, focusing her attention on instructional design for online technologies, and web and graphic design concepts and programs. When she is not playing with pixels, she is directing, choreographing, or performing in local musical theater, teaching yoga, or working in her garden.

Table of Contents

1: A Discovery Tour.
2: Getting Around.
3: Object and Drawing Fundamentals.
4: Symbols.
5: Animation Basics.
6: Introduction to Interactivity.
7: Putting It All Together.
8: Working with Text.
9: Working with Sound.
10: Working with Video.
11: Getting Started with ActionScript 3.0.

New to this Edition

  • CS Live - provides online services and resources that the user can access directly from Flash.
  • Multiple menus for testing and debugging a file – in Flash Professional, in Device Central and the Adobe Debug Launchers.
  • Color and info panel workflow enhancements.
  • Font embedding enhancements.
  • Edit with Photoshop CS5 - edit any bitmap asset on the Stage or in the Library in Adobe Photoshop CS5 or any other external editor.