Creating Game Art for 3D Engines

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Author : Brad Strong


332 Pages  Paperback 

1st Edition

©2008 , Published


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Learn how to create commercial-quality game art and make it come alive in a 3D engine! "Creating Game Art for 3D Engines" is the ideal guide for the serious student or aspiring animator who wants to learn how to create and successfully export game art, from simple shapes to full-blown characters. ... more


Teaches beginning game artists and students how to model, texture, export and script all the art assets needed for a game

Explains how to create art in conjunction with the programming team to make it efficient for the 3D engine

Uses Torque as the engine and Autodesk ® 3ds Max® as the design tool... more